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Misreflection

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Devlog

  • v0.5.0 - Dodge Level
    August 13, 2023 by Luicel
    Additions Added the 6th level: Dodge! Avoid a series of moving floor tiles on both sides of the mirror! Currently, there are 7 phases to this level. More will come and the existing ones will change as... Continue reading
  • v0.4.1 - Project Update and Carefully Guided Return
    July 27, 2023 by Luicel
    Project Update Going forward, Misreflection is going to take a minor pivot in terms of scope and scale. Rather than having 3 separate volumes of 3-5 levels + 1 Confrontation each, there will instead b... Continue reading
  • v0.4.0 - Settings and Swim-Switch Level
    July 04, 2023 by Luicel
    Additions Added a settings menu. Includes a variety of options ranging from height calibration to control changes. On a player’s first play session, they will now be asked to configure their motion... Continue reading
  • v0.3.0 - New Tutorial and Main Menu
    April 25, 2023 by Luicel
    Additions Added the Introduction level, also known story-wise as the First Confrontation. This is essentially an updated and significantly better tutorial level. I originally wrote five times as much... Continue reading
  • v0.2.0 - Unison Level and Improved Lighting
    February 13, 2023 by Luicel
    Additions Introduced the 3rd level: Unison! Desync with your reflection and position both avatars in specific positions to complete the challenge. This level consists of 6 phases, equating to ~5 minut... Continue reading
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