v0.5.0 - Dodge Level
Misreflection » Devlog
Additions
- Added the 6th level: Dodge!
- Avoid a series of moving floor tiles on both sides of the mirror!
- Currently, there are 7 phases to this level. More will come and the existing ones will change as more player feedback is gathered.
- Added a “coming soon” preview to the Epilogue (formerly Second Confrontation) level.
- To best communicate the current work-in-progress state of the game, I will be holding off the release of the Epilogue level until the final version of Misreflection’s release. It’s only an additional 1-2 minutes of gameplay wrapping up the experience, so nothing major is being missed.
- Added a “skip level” button to the data settings menu.
- Phase progression (collectibles collected) will not be set to 100%, but the level will be set as “finished” and the next one will become playable via the level select menu.
Changes
- Made levels 1-5 playable all at once. You can now choose an order to tackle them yourself, rather than being forced to play them sequentially.
- Updated the level select menu to include small descriptions for each level.
- Renamed the First Confrontation level to “Prologue,” and the Second Confrontation to “Epilogue.” I think that these are better names for what the final version of these levels will be.
Fixes
- Updated the level preview images to show newly colored Collectibles.
- Fixed the “continue from phase or restart level” prompt UI.
Files
Misreflection v0.5.0 (PCVR) 41 MB
Aug 13, 2023
Get Misreflection
Misreflection
Solve puzzles and complete challenges with your reflection.
Status | In development |
Author | Luicel |
Genre | Puzzle |
Tags | Unity, Virtual Reality (VR) |
More posts
- v0.4.1 - Project Update and Carefully Guided ReturnJul 27, 2023
- v0.4.0 - Settings and Swim-Switch LevelJul 04, 2023
- v0.3.0 - New Tutorial and Main MenuApr 25, 2023
- v0.2.0 - Unison Level and Improved LightingFeb 13, 2023
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