I apologize for the inconvenience! This game was developed for a 72-hour game jam, and thus we didn’t get as much time as we would have liked to polish the controls. This is something we will make sure to give more care and attention to with our future games; thank you for your feedback!
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the double jump is kind of finicky
I apologize for the inconvenience! This game was developed for a 72-hour game jam, and thus we didn’t get as much time as we would have liked to polish the controls. This is something we will make sure to give more care and attention to with our future games; thank you for your feedback!
you're welcome! i love the idea